

Various new behaviors when inserting an object with multiple objects selected New “Load Substances from Folder” command in the Substance Asset Manager Textures can have their own color profilesĮmbedded color profiles for textures can be loadedĪnamorphic formats can be recalculated in the Picture ViewerģD texture view supports the greyscale color profile Option to adapt the Movie Data Rate if the resolution changes Support for an arbitrary number of alpha channelsįormat Presets for all Image/Movie formats Layerset chooser now allows access and selection of streams in a movie Layerset chooser now supports multi page/stream images (e.g. Highlights new features in the current and previous version The Integration now also supports particle rotation. New option “Groups (combine name collisions) “Global Coordinates” option added to save objects with global instead of local coordinates “Selection Only” option added to only export the selected objects

Support for FBX LOD Groups added (import/export) “Other Attributes” option enables the import of additional point attributesįBX module is now based on FBX SDK 2017.1 Create a new Thinking Particles group, and drag to the fluid/rigid/elastic container's Particles > Thinking Particles field.Alembic module is now based on Alembic 1.6.1 SDKĪlembic now supports subframe interpolation.

Cinema 4D main menu > Simulate > Thinking Particles Settings.

Cinema 4D main menu > Simulate > Particle Geometry.Go to Fluid > Particles and enable "Create Thinking Particles".It is still possible to use the Thinking Particles wirkflow, for example if you need to modify RealFlow particles: If you encounter problems during the TurbulenceFD simulation we recommend disabling the "Update Editor Time-line" option as shown below.Add a "TurbulenceFD Container", make your settings, and start the smoke/fire simulation.Apply a "TurbulenceFD Emitter" tag to a fluid container, or a rigid/elastic deformer.TurbulenceFD's version v1.0 Rev1435 or higher has a direct connection to RealFlow | Cinema 4D and it is no longer necessary to convert particles into Thinking Particles. Particles from RealFlow | Cinema 4D connected to TurbulenceFD. This plugin for the simulation of fire and smoke has to be purchased separately. Jawset's TurbluenceFD is not a native part of Cinema 4D.
